Backgammon
Roll the dice, race your checkers home and bear them off before your opponent does.
Mode
Level
I play
How to play
- White moves counter-clockwise from the top right to the bottom right; Black travels the opposite way. Each side has 15 checkers.
- Roll two dice and move checkers that many points, using each die separately. Doubles give you four moves.
- You can land on an empty point, your own point, or a point with a single enemy checker, which you "hit" and send to the bar.
- Checkers on the bar must re-enter in the opponent's home board before you can move anything else.
- When all 15 checkers are in your home board you can bear them off. The first to bear off all 15 wins. Winning before the loser has borne off any checker is a gammon (2 points).
- You must play as many dice as you can, and the larger die if only one can be played.